The new array of spells, with their impressive visual effects, can now be used during fights assuming, of course, players have invested a few skill points. New spells for Fighting include Snake Attack spells (Glue, Mamba Attack, and Python Power), and Weapons Expertise spells (for Swords, Crossbows, and Critical Hilts Expertise, among others). The Healing axis also includes new spells for Healing Fundamentals Skills (such as Self Healing, Quick Healing, and Instant Healing), God Gifts Skills (God Armor Shield Expansion and God Abilities Expansion, and others), and for Guardians Invocation Skills (spells for Wolves, Bears, and Pets Healing).
New spells for “anytime” use are also included for Energy Power, Molecules Control, and Spirits Appeal Skills.
“We created these new spells with two goals in mind: to have maximum power and to be the most fun and outrageous,” says Frederic Caille, CEO of Farlan Entertainment. “We expect our beta testers will enjoy these new spells and how they ‘look’ on the screen when they are activated.”
Beta testers may continue playing human characters, but now can play new Level 5 Elf characters (Dark, Wooden, High, and Half) with 10 skill points to allocate on three axes: Fighter, Healer, and Caster. In addition, the new Dark and Light beta includes new sounds and music, as well as a new focal lens change to improve immersion.
The current closed beta is planned to run through very early 2005. For more beta information, players can visit www.darkandlight.com.
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