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About Judy

As WP's senior editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'Metroid Prime 2 Echoes' (NGC) Blasts Into Stores

by Judy on Nov. 15, 2004 @ 7:40 a.m. PST

You might be comfortable in the armor. You might wield the arm cannon with devastating precision. And you might even be a master at maneuvering the Morph Ball. Yet nothing you've encountered has prepared you for the edge-of-your-seat adventure of Metroid Prime 2 Echoes, launching today exclusively for GameCube.

"Not only is this the most graphically beautiful and intellectually challenging Metroid adventure ever," says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications, "but the game also, for the first time, lets up to four players compete to determine the best bounty hunter of all."

Metroid Prime 2 Echoes, developed by Retro Studios, continues one of the most fabled franchises in interactive entertainment and is a sought-after title for the holidays. The first-person shooter chronicles the adventures of Samus Aran, the baddest bounty hunter in the galaxy, as she blasts her way through a planet that's been split into light and dark halves.

The deep, single-player storyline begins as Samus finds herself trapped on a mysterious planet, populated by creatures of both light and darkness. She must bolster her suit's power to battle enemies and solve puzzles, all while a hostile entity stalks her. Players explore the environment using new scanning equipment and new weapons that yield different results, depending on the type of enemy. Players use the new Light Beam and Dark Beam, as well as staples of the Metroid arsenal like the Morph Ball, Grapple Beam and Missile Launcher.

In the game's multiplayer mode, up to four players don metal suits to try to blast their opponents into oblivion. Jump and shoot to find special power-ups or roll away from a punishing attack.

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