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As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'Shadow Boxing' Announced

by Judy on Nov. 2, 2004 @ 12:28 p.m. PST

Akella announces the agreement with "Central Partnership" on publishing "Shadow Boxing" game being developed under license from "Shadow Boxing" movie creators. The 3rd person action-fighting "Shadow Boxer" is based on the movie plot and lets gamers experience the most exciting moments of it (thanks Blues). Read more for details ...

"Shadow boxing" is the largest project of Russian cinema industry ever, counting $3,500,000 of budjet. The director of "Shadow Boxing", Aleksey Sidoroff is the creator of well-known throughout Russia "Brigade" TV series. It's the movie sequel to the series telling about a common man, Artem Kolchin, brought up by The Brigade but having chosen his own destiny. The challenger wished to become a champion boxer, but former comrades never intended to let him go this easy…

The 3rd person action-fighting "Shadow Boxer" is based on the movie plot and lets gamers experience the most exciting moments of it. The player takes control of Artem Kolchin and sometimes of the villain assassin "Snake". The gameplay is based on constant fights in different scenes and environments with various number of opponents. The main character will be able to use many elements of environment as weapons. Consecutive punches and kicks will form exciting combos allowing to knock down several opponents at once. To complete the level, player will have to kick all enemies' butts. And there are powerful bosses, leaders of the gangs possessing their unique combat style, waiting in the end of some levels.

The game succeeds the best traditions of "beat'em up" actions from the critically acclaimed "Fighting Force". All game characters' animations are powered by the "motion capture" technology implemented by one of the Russian studios on boxers participating in the movie. It also includes cutscenes shown during level progress, mostly exclusive and not featuring in the cinema version, allowing player to learn unrevealed details of Kolchin's destiny.

The release of the game is scheduled to the movie premiere on 17th of March, 2005.

Game Features:

  • The long-absent "Oni" and "Fighting Force" gameplay finally returns to PC!
  • The game being developed under license of one of the most prominent Russian movie projects;
  • Impressive visual effects and "motion capture" animation;
  • Different types of missions full of intense fights;
  • Movie episodes not included in cinema version of "Shadow Boxer"

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