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As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.


'Flat-Out' - Multiplayer Workaround

by Judy on Nov. 7, 2004 @ 6:18 p.m. PST

In english /MDK- /siege #FlatoutOnline

1. get battlelan 0.5 from
2. both clients and server need BATTLENET 0.5
3. everyone starts up the software (BATTLENET 0.5)
4. then host adds the IP-address of EVERY player on the Receivers list and each client adds the server IP on their list
5. both host and the clients press SAVE and the START
6. Host starts up a game in flatout and clients join

ps. Some players have had trouble connecting. It helps to add the IP of every player on to the receiver list

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