S.T.A.L.K.E.R.: Shadow of Chernobyl brings the foreboding post-nuclear disaster zone to life in the year 2012. As a mercenary, the player will venture into the exclusion zone in order to acquire information, technology and artefacts to sell on the black market, but he isn't alone. Developed by GSC Gameworld in Kiev and powered by its highly acclaimed and proprietary X-Ray engine, S.T.A.L.K.E.R.: Shadow of Chernobyl is well positioned to re-define FPS gaming.
Darkwatch promises a cinematic video game experience with remarkable game play variety in an FPS. With Jericho's supernatural abilities, mysteriously advanced Darkwatch weaponry, shattering melee attacks unique to each weapon, armed vehicles and a deadly demon steed, players lay waste across a Wild West infested by Vampires and other supernatural creatures. Darkwatch creates a "living" West, where the choices the player makes lead to different paths and abilities based on a unique reputation and experience system. The experience is further enhanced with location-specific damage, letting players tear apart the undead, and innovative use of Havok physics for dynamic objects that can be improvised as weapons.