Starbreeze is proud to present Ogier, a tool for creating levels in brush-based engines. Ogier has been in development within Starbreeze since September 1998.
It was released to the public for in January 2004 as a Christmas present for the persons out there that wanted to build levels for Enclave.
Ogier is a part of the Starbreeze Engine, and has support for editing levels for games using that engine. Currently, you can download editing support for the Enclave, Knights of the Temple and The Chronicles of Riddick. Ogier can also export and import the .map file format and load .wad textures, so creating levels for games using these file-formats is a possibility.
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