The Chronicles Of Riddick: Escape From Butcher Bay

Platform(s): PC, Xbox
Genre: Action
Publisher: Vivendi
Developer: Starbreeze Stud.
Release Date: Dec. 8, 2004 (US), Dec. 3, 2004 (EU)

About Judy

As WP's senior editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'The Chronicles of Riddick: Escape From Butcher's Bay' - Level Editor

by Judy on Dec. 22, 2004 @ 7:59 a.m. PST

Set before the events of both Universal Pictures' upcoming summer release, The Chronicles of Riddick, starring Vin Diesel, and the 2000 breakout hit Pitch Black, which first introduced Diesel as enigmatic anti-hero Riddick, the game tells the story of Riddick's dramatic escape from the previously inescapable triple max security slam Butcher Bay, home to the most violent prisoners in the universe.

Get the Chronicles of Riddick Level Editor off WP (60mb)

Get the Ogier v1.3 Engine Editor off WP (8mb)

Starbreeze is proud to present Ogier, a tool for creating levels in brush-based engines. Ogier has been in development within Starbreeze since September 1998.
It was released to the public for in January 2004 as a Christmas present for the persons out there that wanted to build levels for Enclave.

Ogier is a part of the Starbreeze Engine, and has support for editing levels for games using that engine. Currently, you can download editing support for the Enclave, Knights of the Temple and The Chronicles of Riddick. Ogier can also export and import the .map file format and load .wad textures, so creating levels for games using these file-formats is a possibility.


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