Says Swen "Lar" Vincke, project leader at Larian: "I'm really curious to see how people will react to the demo. We've been getting quite some positive feedback from the people we showed it to, but you of course never know what the general public, and our fans in particular, will think. I for one will be strapped to my PC come march 3rd as the first reactions pop up on our forums."
Weighing a healthy 168 Mb, the demo will be available from a host of mirrors.
Visit www.beyond-divinity.com on march 3rd 2004 at 12:00PM GMT to see why the specialized press is starting to get more and more excited about Beyond Divinity.
Divine Divinity, launched in 2002 was critically acclaimed for its depth and level of interactivity. In Beyond Divinity, Larian Studios takes what made Divine Divinity so deeply appealing, and pushes it one step further. Using an enhanced version of the original engine, the final product delivers infinite character development, unparalleled levels of interactivity, a wide variety of enemies; tons of quests and a brand new combat system. By catering to all of these elements with equal levels of importance, Beyond Divinity will truly deliver a total RPG experience.
In Beyond Divinity, you become soul-forged with a Death Knight. Your fate is to spend the rest of eternity bonded to this creature of evil, unless you can undo this curse. You and your unlikely partner embark on a great adventure to unlock the secret of rift-running … your only answer to this life of darkness.
Beyond Divinity is due for release on PC-CD ROM in April 2004. For more information on Beyond Divinity, visit www.beyond-divinity.com
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