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'QuakeCon 2004' Open For Business

by Rainier on March 16, 2004 @ 12:49 a.m. PST

Pack the car, buy the airline ticket, or get a new pair of walking shoes – just do whatever it takes to be at QuakeCon 2004. The 9th annual QuakeCon video game festival and tournament storms into town August 12-15 at the Gaylord Texan Resort & Convention Center in Grapevine, Texas. This annual fan pilgrimage to the largest, most awe-inspiring North American LAN event will be a four day adrenaline-pumping party with 5,000 of your closest friends. With 24 hour-a-day entertainment, action, and activities QuakeCon is open to video game fans worldwide completely free of charge. First-come, first-serve online registration for QuakeCon 2004 will begin at 9:00 PM EST on Wednesday, April 14 at

“QuakeCon is the Woodstock of gaming, with thousands of fans from around the world coming together for 4-days of non-stop competition, parties, and just hanging out with friends,” said Todd Hollenshead, CEO, id Software. “QuakeCon attendees expect the biggest and best -- they won’t be disappointed. There simply is no equal.”

The new venue will house the largest-ever BYOC (Bring Your Own Computer) area accommodating 3,000 players, an increase of 1,000 seats from last year’s packed house of 2,000. The four-day event will erupt with contests, workshops, hardware and software demos/exhibits, give-aways, loud parties and white-knuckle tournament action – attracting top players from around the globe.

To reserve a room, call the Gaylord Texan at 866-782-7897. To receive special negotiated room rates of $109 for single or double occupancy and $119 for triple or quad occupancy, QuakeCon attendees should inform the reservation desk that they’ll be at the hotel for QUAKECON. Additional information regarding the Gaylord Texan Resort & Convention Center is available at

About QuakeCon:

QuakeCon began in 1996 as a LAN party dedicated to fans of id Software’s games, and has grown to include QUAKE®, QUAKE II®, QUAKE III Arena®, QUAKE III: Team Arena™ and Return to Castle Wolfenstein®. It was created by gamers as a way to meet with online friends in person, get to know the developers of the games they crave, talk shop with industry leaders and compete against the best players in the world. Although sponsored by id Software and other industry-leading software and hardware manufacturers, QuakeCon continues to be planned and operated by a dedicated group of 30 year-round volunteers, and nearly 200 on-site volunteers. As originally conceived, QuakeCon remains an event for gamers, by gamers, and enjoys continued success, growing from a small gathering of 150 players in 1996 to more than 4,000 in 2003.

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