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'Lords Of The Realm 3' - Update Patch & Castle Editor Available NOW

by Rainier on March 17, 2004 @ 11:24 a.m. PST

After it was released & yanked a few weeks ago, Sierra has re-released the v1.1 update patch for Lords Of The Realm 3 addressing a couple of game crashes, applies a few multiplayer lobby enhancements, and fixes over a dozen gameplay bugs. They have also released the Castle Editor for Impressions Games' 3D RTS Lords of the Realm III which can be used to make custom castle for use with the game. Read more for details and download links ...

Get the Lords Of The Realm III v1.01 Patch off worthplaying (5mb)

Get the Lords Of The Realm III Castle Editor off worthplaying (25mb)


I. CHANGES TO LORDS OF THE REALM III IN 1.01 PATCH

Game crashes

a. Client can no longer place vassals while waiting for the host to finish loading the multiplayer game causing crash.
b. Holy Scholar no longer crash the game when leaving your vassal pool after being removed from the cursor.
c. When exiting a game with an agent or retainer still attached to your icon and starting up another game will no longer crash the game.
d. A default noble portrait will now appear in the start location selection screen in multiplayer, when the game is started through GameSpy arcade, when there are no precreated noble profiles created.
e. Added a refresh button to the MP lobby interface.

Gameplay fixes

a. Replacing a knight on a parcel will no longer reduce the garrison to starting levels.
b. AI now observes delay in vassal replacment when a parcel is raised.
c. House dispositions are saved with saved games instead of resetting to neutral.
d. Mouse over text for political dispositions are no longer truncated.
e. Letters now capitalized in game chat.
f. AI units will now move out of burning castle walls.
g. Shields on historaical battle maps more accuretly represent the actual start location of the troops.
h. Increased the movment speed of units between containers.
i. Pillaging and the use of Saboteurs now reduce the parcel level.
j. Special abilities marked as army splash are now affecting the other companies in that army.
k. Units will no longer be left behind when entering a seige tower.
l. Quick save occurs when secondary information panel is open.
m. AI will now hire more mercenary units rather than focus mainly on agents and retainers.
n. Boiling oil seige engineers now clearly target units climbing ladders.
o. Refresh button added to the MP lobby.

This document contains last-minute information about the LORDS OF THE REALM III Castle Editor and other information about the program not found in the Help Files. This README file includes information that pertains to general problems and questions you may have concerning the game or your computer. Should you experience any problems with LORDS OF THE REALM III, Castle Editor please refer to this file for additional help on answering questions about the game and solving technical difficulties.

I. MINIMUM REQUIREMENTS

A. LORDS OF THE REALM III Castle Editor requires a PC running either Microsoft(R) Windows(R) XP, Windows 2000, Windows 98, or Windows Millennium Edition.

It must also meet the following minimum requirements:
OS: Windows 98/Me/2000/XP
CPU: 800 MHz Intel Pentium(R) III or AMD Athlon(TM) Processor or better
RAM: 128MB RAM (256MB RAM for Windows 2000/XP)
Video: Lords of the Realm III Castle Editor requires at least a DirectX(TM) 8.1 compatible video card using the NVIDIA(R) GeForce(TM), ATI(R) Radeon(TM), or more recent chipsets (specifically, a video card that supports DXT1 and DXT3 texture compression), with a minimum of 16MB video memory.
Audio: DirectX(R) 8.1 compatible sound card
Hard-Drive Space: 45 MB
CD/DVD Rom Speed: 24X CD-ROM or faster
Windows compatible keyboard and mouse.

B. For optimal performance, use the LORDS OF THE REALM III Castle Editor on a PC that meets or exceeds the following specifications:

OS: Win 2000/XP
CPU: Pentium 4 1.5 GHz or faster
RAM: 256MB RAM
Video: 32MB video card using the Nvidia GeForce 3, ATI Radeon 8500, or more recent chipset
Hard-Drive Space: 45 MB
CD/DVD Rom Speed: 32X CD-ROM or faster

C. Supported Video Cards
LORDS OF THE REALM III Castle Editor has been tested and optimized to run on the following video cards.
1. ATI Technologies:
-Radeon 7500
-Radeon 8500
-Radeon 9000
-Radeon 9100
-Radeon 9200
-Radeon 9500
-Radeon 9600
-Radeon 9700
-Radeon 9800
2. NVIDIA:
-All GeForce class cards.
3. Matrox(R):
-Parhelia(TM)

*** Please ensure you have the latest drivers before running the Lords of the
Realm III Castle Editor, or you may encounter graphical problems.

D. Supported Video Cards
1. NVIDIA cards: www.NVIDIA.com
2. ATI cards: www.ati.com
3. Matrox: www.matrox.com


II. MANUAL CONFIGURATION

A. CONFIGURING LORDS OF THE REALM III Castle Editor GRAPHICS SETTINGS

The game configuration tool will automatically run the first time you start up the game. You can change any of the graphics options by running the Configutation.exe located in the Lords of the Realm III Castle Editor Start menu.

To run the Configuration.exe:
1. A short cut to the Lords III graphics configuration tool is installed in the Lords of the Realm III Castle Editor folder of the 'Start menu'. Alternatively:
2. a. Double click the Configuration.exe found in the root folder of Lords of the Realm III.
b. You can use the slider bar to generically set the graphics options.
c. To change specific graphics options, click the Advanced options button.
d. Once you are finished changing the graphics click the Save button and the executable will automatically close.

III. CASTLE EDITOR ISSUES

A. Tower cap graphics appear as an Oops graphic untill the user places the cap on the tower.
B. There are no limitation on panning around the main editing window. You can pan off the main editing field indefinately. To recenter you view press the 5
key on the number pad.
c. The graphic for light infantry barracks and heavy infantry barracks are reversed.

IV. GENERAL TECHNICAL ISSUES

A. For better game performance, we highly recommend exiting all non-essential background programs before running the Lords of the Realm III Castle Editor.
The Lords of the Realm III Castle Editor will also run better if your system has current hardware drivers and a recently defragmented hard drive.

B. Application switching is not supported. Using Alt-Tab, Alt-esc or even hitting the Windows key to minimize the game is known to cause instability issues in the game.

C. The Lords of the Realm III Castle Editor will not start while Net Meeting(R) is running in the background.

D. The screen saver is disabled while the Lords of the Realm III Castle Editor is running. If the game crashes during play then your screensaver may need to be reactivated.

E. Switching to another executable while the Lords of the Realm III Castle Editor is running may cause some of the graphics resources to become corrupted. If the graphics do become corrupted for any reason, closing the game and restarting should clear up most issues. If you must switch to another executable while playing the Lords of the Realm III Castle Editor, we recommend that you first save your current game.

F. Installing the Lords of the Realm III Castle Editor to your desktop is not supported. Lords of the Realm III should run fine if you install it into a folder on a desktop, but you do so at your own risk.

G. If for some reason the Lords of the Realm III Castle Editor is terminated prematurely (ex: through the task manager), and you cannot re-start the program, reboot your system and try again.

H. There are known driver/video ram issues when playing in 1600x1200 on GeForce2 boards -- users should stay in lower resolutions on those cards.

I. The ATI Radeon 9200 is a dual card with both TV and monitor output. If the ATI driver has both outputs enabled, Lords of the Realm III may run at a low frame rate. If this occurs, disable the TV driver and the game should run fine with clear audio and no performance issues.

J. AMD has identified an issue that could result in the corruption of video data shared between AGP graphics adapters and AMD Athlon(TM) or AMD Duron(TM) family processors, including the AMD Athlon MP, mobile Athlon 4, and AMD Athlon XP processors, when running Microsoft Windows 2000 Professional, Windows 2000 Server, or Windows 2000 Advanced Server. This issue is independent of system chipset and has been observed when running Ziff-Davis 3D Winbench(TM) 2000 and Mad Onion 3DMark(R) 2000 in benchmarking mode. Please contact AMD directly for the patch that resolves this issue.

K. If you are playing under Windows 98SE or ME with certain audio cards, you may need to turn down you Sound Acceleration due to driver instability. To do this open the Start menu and select 'Run'. Enter 'dxdiag' in the Open: field. This will open the DirectX Diagnostic tool. It may take a moment for the tool to finish analyzing your system. During this time the monitor may flash on and off, this is normal and video will return momentarily. Once the diagnostic is done running, click on the 'Sound' tab. If you have a compatible sound card installed, the 'Hardware sound acceleration level' meter will be active. Slide the bar to the far left to deactivate sound acceleration.

L. The Lords of the Realm III Castle Editor can be used to make custom castle for use with the game. It is not a supported Sierra product. Impressions is providing this software "as is" and does not guarantee that it will work on your computer.

M. Users experiencing stability issues, on low end AMD systems running older Geforce Cards, should contact Nvidia for driver updates that may address these
problems.

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