Archives by Day

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





'Purge Jihad' - Updated Trial & Patch Available NOW

by Rainier on March 19, 2004 @ 4:12 p.m. PST

Purge Jihad 2.0.3. Purge Jihad 2.0.3 fixes several map exploits. Other changes include improvements in skills, UI, prayers, weapons, and player requested gameplay changes. Using ESD (Electronic Software Distribution), Purge Jihad is offered in both a free (unregistered) and paid (registered) mode. The free, unregistered trial includes the full game without any time limits but is simply limited to 4 classes. Registered players will have access to all 8 classes.

Get the Purge Jihad v2.0.2 -> v2.0.3 patch off Worthplaying (17mb)

Get the Purge Jihad v2.0.3 Trial off Worthplaying (340mb)

Get the Purge Jihad v2.0.x -> v2.0.3 patch off Worthplaying (36mb)

The Purge Jihad 2.0.3 update is for both Registered users and Free users. Purge Jihad is offered in both a free (unregistered/trial) and paid (registered) mode. "We continue to support all our users," explains Freeform's Lead Artist Joerg Ecker. "all players have the same upgrade benefits." Trial users can play for free with the only restriction of having 4 classes, without time limits or nag screens.

[DETAILS]
- Tenacity: Fixed bug that show full Blinding Pain even if a damage-reducing saving throw was made. Also fixed bug that made characters protected inside Ward/Barrier recieving Blinding Pain.

[Skills General]
- Player creatable powerups have move out 50% velocity/distance from the player.
- Flash Minor Skill: +43% velocity/distance.

[Android]
- Ion Barrier: Fixed placement activation warning. Placing a Barrier ontop of an existing Ward now destroys the Barrier.

[Mage]
- Ward: Fixed placement activation warning. Placing a Ward ontop of an existing Ion Barrier now destroys the Ward.

[Cyborg]
- Charge Station: +220% increase in construction repair, +60% healing, +60% ammo resupplying, +100% radius.

[Fighter]
- Shrine: +220% increase in construction repair, +60% healing, +60% mana resupplying, +100% radius.

[Commando]
- Prox Mines: -40% in size.

[Assassin]
- Fire Trap: -27% in size.
- Vorpal Crossbow: fixed bolt moving to the upper-left at great distances.

[Prayers General]
- Valor PP reduced 50%.
- Prayers are now guaranteed network packets.

[Weapon Bless]
- Enlighten: XP bonus increased from +20% to +30%.

[Divine Intervention]
- Deliverer: New graphic effects. Impact damage reduced 50%.

[Sacrafice]
- Clockwork Juggernaut: Fixed minor PP bug.

[Maps]
- Detention: Fixed roof climbing exploit near the Order's Portal.
- Sundog: Fixed exploit so its no longer possible to jump on top of houses.
- Secret Fire: The "shoot-through-wall" exploit is fixed.
- Bulwark: Fixed Hole.

[Gameplay]
- Portal respawn times changed from 0-30 seconds to 3-15 seconds.

[UI]
- Overhead HP/AP bars are now translucent.
- Added text to indicate when Team XP is awarded.
- Chat and overhead text are now fixed sizes to be less intrusive.

Related articles, Click here!

blog comments powered by Disqus