Taking advantage of the newest technology available to game developers our proprietary Abyssal Game Engine will portray advanced graphical fx by harnessing the power of Radeon and Geforce technology. Complex skeletal and morphing animations will bring character models to life. Warm sunsets will end each day. All these affects will combine to immerse the gamer into a visually exciting online world.
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'Realms of Torment' Is Now Called 'Mourning' - Screens
by Rainier on March 23, 2004 @ 1:57 p.m. PST
'Mourning' is an MMORPG is being developed by Quad Software and Maxim Software based in Europe for Limitless Horizons Entertainment LLC based in the United States. Currently in development and scheduled for a spring 2004 release, "Mourning" will take users into a rich online fantasy world. Check out the new screens ...