Gamers can now immerse themselves in the epic adventure by playing as the film's main characters Shrek®, Donkey, Princess Fiona(TM) and Puss-in-Boots(TM), as well as original characters created for the game. Players journey through 11 action-packed levels that include film locales and locations exclusive to the game. Shrek 2 is currently available on the PlayStation®2 computer entertainment system, the Xbox® video game system from Microsoft and Nintendo GameCube(TM) for a suggested retail price of $49.99. The Game Boy® Advance and PC versions are available for a suggested retail price of $29.99. The game has been rated "E" ("Everyone" -- comic mischief, violence -- content suitable for persons ages 6 and older) by the ESRB.
"The Shrek 2 video game offers fans an expanded version of Shrek's world where they can relive favorite movie moments and embark upon a host of all new adventures," said Kathy Vrabeck, president, Activision Publishing. "The game delivers more of the green ogre's twisted fairy tale adventure which is sure to appeal to fans of all ages."
Shrek 2 lets players control a team of four characters, mastering each one's unique skills and switching between them to complete wild and challenging adventures while dodging and defeating enemies. Numerous puzzles challenge fans to work their way out of difficult situations and mini-games provide them with additional adventures to master.
In the console versions of Shrek 2, players can also experience "Hero Time," special adventures that highlight certain characters alone, focusing on that character's special skills and moves. Additionally, the console games feature a multiplayer component that allows up to four players to join and leave the game without interrupting gameplay.
Working in conjunction with the DreamWorks® animation team, Shrek 2 was developed for the console platforms by Luxoflux, for the Game Boy Advance by Vicarious Visions and for the PC by KnowWonder, an Amaze Entertainment studio. The Game Boy Advance and PC games offer a single player only experience.
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