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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'SÖLDNER: Secret Wars' - Beta Demo Patch Available NOW

by Rainier on April 30, 2004 @ 4:11 p.m. PDT

Encore has released a patch for the SÖLDNER: Secret Wars US beta demo (v2.0 version only). This beta demo patch stabilizes server performance as well as fixing all known crash issues on the server and client sides which should make the demo run alot smoother. Read more for details & download links...

Get the Soldner: Secret Wars v.20 Beta Demo Patch Off worthplaying (12mb)

Having proved their knowledge of Military Games with their title Panzer Elite, Wings Simulations now leads us head long into military action in the year 2010: After half a century of military interventions, major countries like the USA and Russia are tired of their role as the "World Police". The consequences of their military actions for their economies, national security and internal ethnic conflicts were becoming too severe and eventually led to the conclusion to tone down their campaigns. Instead more and more countries choose increasingly unconventional warfare by using special secret forces. Military success is no longer made by major countries but by small and highly specialized mercenary troops.

Söldner - Secret Wars US Beta Demo 18016 Changelist:

  • Several Client and server crashes fixed
  • Several particle emitter fixes
  • Several fixes for the Commander mode
  • Added allocation info to server stats
  • Now it's possible to carve the team logo all over the houses
  • Several connection state messages included to inform the player of a bad connection
  • Fixed damage-check for buildings on ladder creation
  • Added configurable max altitude for flyer objects (Sky has limits now !!!)
  • Several changes to Sound FX like missing sounds, volume changes, distance changes and replaced placeholders with "real" sounds
  • Zoom Steps reduced on extreme sniper and sniper zooms
  • Fixed antisitropic filtering bug
  • Activated dynamic vehicle steering controller for wheeled vehicles
  • Changed terraindamage calculation for vehicles
  • Resitance and Blast radius Changes on nearly all Vehicles/Flyers/ (Balance)
  • Several improvements to the portal (Sending server list to client increased ect.)
  • Reduced tree resistance values (factor 0.5)
  • Fixed a bug where during death match a commander vote would be displayed when any other vote had been cast
  • Playermap can be made transparent ( Default key is "Numlock" )
  • Fix for jumping in MP
  • Implemented log queue
  • Removed the "Jesus" position short before you die
  • Clients with a bad Ping will get disconnected now
  • If Chat is open when you get killed, the chat will be closed automaticly now.
  • flyer steering changes related to romans input modifications
  • no crates around spawn points
  • recenter first frame of movement animations
  • Changed the Speed from Supply Vehicle and Transporter04
  • Fix for out-of-center reticle
  • Riverside: Moved Flags for GameMode CTF into Headquarters
  • Adjusted the PSG1 (Can you smell the "Nerf" ?)

Two maps:

  • Cold Winter (supports jets 16-32 players)
  • Riverside (supports helicopters 16-32 players)

Three game modes:

  • Conquest – A variation of “Capture the Flag,” the goal is to capture all the bases of the opposite team. Once the bases’ flag is captured, it changes color (as the soldier stays near the flag for a short time). Points are deducted from the team with the least amount of bases/flags. Once the team loses all its bases or the timer reaches zero, the game is over.
  • Team Deathmatch – One of the simplest of MP games; teams fight against each other, and hits are counted for each team.
  • Hostage Rescue – One team holds NPC hostages while the other team tries to rescue them and escort them to a target area. If either team eliminates a hostage, they receive a “penalty.”

All equipment:

  • Medi-Kit
  • Engineer Tool-Kit
  • Bomb Kit
  • Commander Kit
  • Sniper Kit
  • Visor (Infra-Red)
  • Visor (Night Vision)
  • Body Armor

Weapons and vehicles:

  • 3 pistols
  • 17 rifle class (machine guns, sniper rifles, grenade launcher, etc)
  • All the grenades (colored smoke, frag, stun)
  • 4 rocket launchers
  • 13 wheeled vehicles (jeeps to APC’s and more!)
  • 6 tracked vehicles (APC’s to main battle tanks)
  • 8 VTOL craft (AH-64D Apache, Ka-50 Hokum, UH-60/-60L BlackHawks, V-22 Osprey, and more)
  • 2 VTOL jet aircraft (Harrier m4 and yak-41)

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