The resulting game of the engine will re-invigorate the FPS GBA scene with an enthralling experience. Gamers can even take part in adverse features such as “in-game” games.
“Saying you have the best FPS engine on the GBA market is a bit of a cliché, but I’m confident looking in comparison to other games on the market that we’ve cracked it” Dr. Robert Templeman, Co-Founder & Lead Programmer
Talos Interactive is currently looking to negotiate a contract with a forward-looking publisher. In addition, is willing to consider attaching the engine to a franchise/license or gain support to establish an original title.
The engine is spearheaded by industry veteran, Robert Templeman with over 15 years industry experience. The technology is a result of initial R&D on the acorn platform. Talos are currently developing the engine further for future Sony PSP opportunities.