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Far Cry Instincts

Platform(s): Xbox
Genre: Action
Publisher: Ubisoft
Developer: Ubisoft Montreal

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Far Cry Instincts' (NGC/PS2/Xbox) Announced - Screens

by Rainier on April 7, 2004 @ 12:05 p.m. PDT

Just as Far Cry redefined the FPS genre for the PC, Far Cry Instincts will take things a step further with its wide open environments and unique immersive gameplay elements. Far Cry Instincts takes the PC version's signature locations, Full-Action Response A.I. (F.A.R. concept), and unprecedented view-distance, and combines them with improved gameplay scenarios that will challenge players to utilise an even broader range of strategies and survival tactics to uncover the many secrets within the beautiful, but deadly islands.

"Looking at Far Cry's incredible success in Europe, which is currently the n°1 selling PC game in all territories' charts, we are confident that Far Cry Instincts will be one of Ubisoft's most striking games this year," said Florence Alibert, Ubisoft's Marketing Director for EMEA territories. "The Montreal-based development team, gathering most of the talented members behind the original Splinter CellTM, plans to further reinforce Far Cry Instincts' position as one of Ubisoft's key brands for the future."

Just as Far Cry redefined the FPS genre on the PC, Far Cry Instincts will introduce wide open environments and unique, immersive gameplay elements that are destined to become the definition of survival action. In addition to the PC version's signature locations, non-scripted A.I., and unprecedented view-distance, Far Cry Instincts will feature brand new gameplay scenarios that will challenge players to use an even broader range of strategies and survival tactics in order to uncover the many secrets within the beautiful-but-deadly islands.



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