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Kult: Heretic Kingdoms

Platform(s): PC
Genre: Adventure
Publisher: Project 3 Int.
Developer: 3D People

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Kult: Heretic Kingdoms' - Screens

by Rainier on April 7, 2004 @ 11:14 a.m. PDT

The 'Kult: Heretic Kingdoms' development project, formerly known under the working titles 'Cult' and 'Kult', has taken an interesting turn since the beginning of 2004. The project, combining 3D technologies with the intuitive environment of an isometric game, had already caught the early attention of RPG fans due to its beautiful and colourful worlds. During the last 3 months 3D People has been focusing on re-designing and improving the game, assisted by British game design & script consultancy firm International Hobo. The developers are now ready to re-introduce the public to the true beauty and promise of the game.

'Kult: Heretic Kingdoms' now features an engaging storyline written by a script team lead by critically acclaimed writer-designer Chris Bateman (Discworld Noir, Ghost Master), as well as uniquely immersive game mechanics designed by Chris' infamous International Hobo team.

Set in the world of the Heretic Kingdoms, a world where God is dead and religion heresy, you are cast as a young female inquisitor, working to stamp out the last remnants of religion. On instructions to destroy a relic which the Inquisition considers to be a significant threat, you are drawn into a conflict between two warring secret societies - a conspiracy of mages whose goal is true power, and a shadowy cult who seeks to resurrect the Dead God.

As the story progresses, you will be placed in an amoral world and left to decide your own morality. Just like the real world, your actions have consequences, and it is up to you to decide if you can live with them or not. Play as an altruistic heroine, a vicious and selfish egotist or just a woman trying to get her job done - your actions will lead you to one of six different endings depending on where you decide your loyalties lie. Will you crush religion underfoot, or become
its saviour? Only you can decide.

Featuring a vast world containing around fifty locations to explore, scores of unique monsters, more than fifty quests (all of which affect the people or the balance of power in the kingdom of Corwenth and its neighbouring territories) and a simple but rewarding combat system that keeps the action flowing thick and fast, ‘Kult: Heretic Kingdoms’ is an essential purchase for any fans of fantasy storytelling or computer RPGs.



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