Blizzard today announced plans to expand and evolve the design of its upcoming tactical-action console game, StarCraft: Ghost. "We are very committed to StarCraft: Ghost as a major part of our lineup," stated Mike Morhaime, Blizzard Entertainment president and co-founder. "As a result, we plan to build additional time into the schedule to polish the game until it meets the high standards that our customers have come to expect from Blizzard products. We are sorry to disappoint players with a delayed launch but are confident that we will deliver a great game with the additional development time."
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Platform(s): PlayStation 2, Xbox
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'StarCraft: Ghost' (NGC/PS2/Xbox) Gets Delayed
by Rainier on June 19, 2004 @ 1:50 a.m. PDT
StarCraft: Ghost is a tactical-action console game set in Blizzard's epic StarCraft universe. In StarCraft: Ghost, players take part in the struggle for galactic domination as Nova, a deadly Ghost operative in the employ of the Terran Dominion. Twenty years of ruthless physical conditioning and techno-psychological instruction have transformed Nova into a being of terrifying potential. As she progresses through a series of story-driven missions, Nova is required to engage in a number of dangerous infiltration operations and deadly planetary battles. To complete Nova's mission objectives, players must execute intelligent tactical decisions while mastering an advanced arsenal of sophisticated weaponry and Nova's own psionic abilities.