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Steel Saviour

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Action

About Judy

As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.


'Steel Saviour' Coming To North America - Demo

by Judy on July 27, 2004 @ 7:34 p.m. PDT

Get the Steel Saviour demo off WP (66mb)

Get the Steel Saviour Full Trial off WP (220mb)

Uncover the demise of a mysterious planet, where exotic creatures roam chromatic landscapes and venomous enemies lurk behind every corner. You are a lone gunman who must summon your courage and skills as you travel through four atmospheres that embody water, fire, wind and energy, and finally a fifth level that is a monster - literally. Steel Saviour introduces loads of different enemies, fully animated background graphics, smooth multi-directional scrolling, multiple parallax layers and an explosive aural compartment.


  • Combo system that rewards players with ship upgrades and bonuses
  • Dynamic lighting and weather conditions including fog, rain, mist, and firestorms
  • 40 channels of stereophonic sound effects
  • Single player Story Mode and two-player Cooperative Mode
  • Five huge worlds filled with enemies that have specialized attacks

Windows 98/Me/NT/2000/XP
Processor: Pentium II 500 MHz
Memory: 96MB RAM
Hard Disk Space: 400 MB
Graphics Card: 16MB 3D card and DirectX 8.1

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