S.T.A.L.K.E.R.: Shadow Of Chernobyl

Platform(s): PC
Genre: Action
Publisher: THQ
Developer: GSC World

About Tony "OUberLord" Mitera

I've been entrenched in the world of game reviews for almost a decade, and I've been playing them for even longer. I'm primarily a PC gamer, though I own and play pretty much all modern platforms. When I'm not shooting up the place in the online arena, I can be found working in the IT field, which has just as many computers but far less shooting. Usually.

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'S.T.A.L.K.E.R.: Shadow of Chernobyl' Slips to 2005

by Tony "OUberLord" Mitera on July 30, 2004 @ 5:25 p.m. PDT

S.T.A.L.K.E.R.: Shadow Of Chernobyl will provide players with extremely dynamic gameplay of fast and tough combats, where players are to oppose dangerous and wise enemies, a large set of multifarious weaponry, possibility to control various machinery, incredible detailing and game world interactivity, story-driven single player with original team gameplay, a well-balanced multiplayer with numerous modes: DeathMatch, CTF, Cooperative, various team games and much more.

"S.T.A.L.K.E.R.: Shadow of Chernobyl represents an important new original intellectual property for THQ and we have moved the game to our fiscal fourth quarter, which we view as an optimal window to establish a new IP," said Darren Williams, Global Brand Manager, THQ.

S.T.A.L.K.E.R.: Shadow of Chernobyl boasts some of the most advanced technology and graphics ever delivered on a PC, S.T.A.L.K.E.R.: Shadow of Chernobyl brings the foreboding post-nuclear disaster zone to life in the year 2012. As a mercenary, the player will venture into the exclusion zone in order to acquire information, technology and artefacts to sell on the black market, but he isn't alone. Developed by GSC Gameworld in Kiev and powered by its highly acclaimed and proprietary X-Ray engine, S.T.A.L.K.E.R.: Shadow of Chernobyl is well positioned to re-define FPS gaming.

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