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SuperPower 2

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Strategy

About Judy

As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.


'SuperPower 2' - Screens

by Judy on July 8, 2004 @ 4:07 p.m. PDT


Players build up their own countries and increase their influence in the broader world while competing against a sophisticated A.I. Along the way, players make use of economic sanctions, political alliances, and military actions to wage their battles. Players have the ability to fine-tune each country’s performance, from creating or breaking treaties, to making tactical decisions in particular military conflicts.

SuperPower 2 Features:

  • 193 real countries, each equipped with realistic data drawn from the U.S. Military’s databases.
  • Sophisticated A.I. designed to realistically simulate each country
  • Real-life combat situations, with multiple forces joining and leaving battles as the balance of power shifts
  • Real-time and turn-base gameplay
  • Modular units building


  • SuperPower 2 supports multi-player for LAN and Internet play.
  • Multiplayer for up to 32 players in a variety of styles, including world domination, economic master, and many others.


SuperPower 2 is completely moddable. Tools will be released with the game to allow everyone individually customize the game. Dedicated modders will be able to create completely separate mods, set in worlds totally different from the SP2 context.

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