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Spy Fiction

Platform(s): Arcade, Game Boy Advance, GameCube, Nintendo DS, PC, PSOne, PSP, PlayStation 2, PlayStation 3, Wii, Xbox, Xbox 360
Genre: Action

About Judy

As WP's senior editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'Spy Fiction' (PS2) Goes Gold

by Judy on Aug. 25, 2004 @ 10:18 a.m. PDT

Coming exclusively for the PS2, "Spy Fiction" is a fast-paced stealth-action video game that introduces a number of new features and game play mechanics to the genre. Among these innovations is the groundbreaking ability for players to steal and assume the appearance, voice and other identifying traits of characters they encounter in the game. This game is rated M for Mature by the ESRB for Blood, Language, Sexual Themes and Violence.

"'Spy Fiction' offers a truly original experience that will inject fresh ideas and a great amount of action into the spy game genre," said Tim Pivnicny, Senior VP of Sales & Marketing, Sammy Studios, Inc. "With development of the North American version now completed, gamers should prepare to play a thrilling new take on action-stealth games."

"Spy Fiction" follows Billy Bishop and Sheila Crawford, underground espionage agents on a mission to neutralize a terrorist organization harboring a doomsday device. "Spy Fiction's" unique identity theft system brings a new strategy to stealth, allowing players to take on the identities of nearly every non-playable character they encounter in the game. The feature even plays a key role in the game's thrilling premise, incorporating false identities into an ever-twisting storyline with multiple endings. "Spy Fiction" also introduces numerous new spy gadgets, seamlessly integrates action-oriented mini-games into the game play and provides two playable characters with diverging mission paths for unprecedented variety and replay value in a stealth-action game. The experience is rounded out by great production value, with amazingly detailed 3D graphics and superb visual effects, as well as character designs by famed illustrator Renji Murata's ("The Last Exile" I & II, "Blue Submarine No. 6").


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