"The idea of using a video game company to make our magazines' features playable is, as far as I know, unprecedented," said Keith Blanchard of Maxim Magazine. "Kuma Reality Games is the only company capable of doing this to such a high degree of accuracy and playability. And now I can take out a terrorist at two hundred yards!"
Kuma's SWAT game re-creates the World Swat Challenge, where in May 2004 a dozen of North America's most elite SWAT teams competed head-to-head in tactical exercises used to train the best special ops cops in the country. Maxim readers will control characters in full SWAT gear as they race against time and strive to outshoot, outrun and outfight the competition. Players can download a free trial of the game at maximonline.com and through Kuma's online game service kumawar.com.
"Kuma is very excited to partner with such a forward thinking media company as Maxim," said Keith Halper, CEO of Kuma Reality Games."Our mission is to give ordinary people the opportunity to experience extraordinary events using the power of advanced video game technology. Wehope that by walking in the boots of SWAT officers, our players will gain an appreciation of the skills and dedication required of Americas front lineof defense in the war on terror."
In addition to the playable SWAT mission, consumers will receive Kuma's weekly news show including actual footage from the World SWAT Challengeand commentary from the event's founder and director, Dr. Jack O'Connor of On·Target Communications.
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