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About Judy

As WP's senior editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'Burnout 3: Takedown' (PS2/Xbox) - Screens

by Judy on Aug. 25, 2004 @ 4:34 p.m. PDT

Burnout 3 takes the series even further, now featuring a unique 'crash and burn' racing concept and a one-of-a-kind special effects engine that delivers spectacular visuals. The intensity heats up as players race, and often crash, their way through oncoming traffic in an attempt to claim the top spot. Check the new screens ...

Originally released in 2001, Burnout introduced thrill-seeking game players to an adrenaline-filled arcade-style racing experience. The original title was followed with the release of Burnout2: Point of Impact in 2002. Featuring racing action unlike any other title in the category, the two releases earned widespread critical acclaim and sold over 2 million units worldwide.

Boasting multiple single-player, multiplayer and online crash and race modes, Burnout 3 offers players the opportunity to race through busy city streets and be rewarded for taking risks that result in heart-pounding action and electrifying crashes.

 

"Working closely with EA's European Studio on the development of Burnout 3 is exciting for Criterion and the Burnout series. We are thrilled that the game will benefit from EA's development and publishing expertise that ensures a worldwide audience will be able to enjoy this phenomenal game," said Fiona Sperry, Studio Head, Criterion Software. "We are confident that through this partnership, this fantastic game will be made even better."

 

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