GoldenEye: Rogue Agent

Platform(s): Nintendo DS, PlayStation 2, Xbox
Genre: Action
Publisher: Electronic Arts
Developer: Electronic Arts

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As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'GoldenEye: Rogue Agent' (NGC/PS2/Xbox) - Screens

by Judy on Sept. 10, 2004 @ 1:29 p.m. PDT

As an aspiring 00 agent dismissed from MI6 for reckless brutality, the player is hired as an enforcer by Auric Goldfinger, the wealthy super-villain with a lust for all things gold. Goldfinger is locked in a ruthless war against his archenemy, the brilliant scientist Dr. No. The prize is control of the world's greatest criminal organization. A brutal encounter with Dr. No costs the player an eye, but Goldfinger's technicians replace it with a gold-hued, synthetic eye, earning the player the name 'GoldenEye'. Players have the ability to customize and upgrade their villain persona and wreak havoc as they make their unrelenting rise through the ranks.

The focus of this first-person shooter shifts from that of 007 himself to the corrupt underworld and its criminal masterminds. As an aspiring 00 agent dismissed from MI6 for reckless brutality, you're recruited by Auric Goldfinger in a ruthless war against Dr. No for control of the Bond underworld. A brutal encounter with Dr. No costs you an eye, but Goldfinger's technicians replace it with a gold-hued, synthetic and upgradeable eye, earning you the name 'GoldenEye'.

Wreak havoc as you make your unrelenting rise through the ranks of villainy. Encounter such legendary allies and enemies as Oddjob, Dr. No, Goldfinger, Scaramanga, Xenia Onatopp, and Pussy Galore on globe-spanning missions of vengeance and demolition.

Villains rule in GoldenEye: Rogue Agent.

Key Features:

  • Your upgradeable synthetic eye introduces new methods of mayhem as you master an entirely new level of interaction beyond traditional FPS mechanics. See enemies through cover using MRI vision, manipulate electronics and weapons using the EM Hack, deflect damage with the Magnetic Polarity Shield, and send enemies flying across the room with the Magnetic Field.
  • E.V.I.L. AI engine motivates enemies to react intelligently to your actions and their surroundings to make every shootout more believable, intense, and unpredictable.
  • Exploit over 100 different weapon combinations through the dual-wield gunplay system. With independent triggers, your two-fisted arsenal can be customized to be lethal in any encounter.
  • Go head-to-head with the most villainous of the Bond underworld using the robust melee system. Take a hostage, throw your enemies, or knock them out with one punch.
  • Fully integrated single-player, multiplayer split-screen, and online gameplay for the PlayStation and Xbox.
  • Featured game modes include story-based campaign missions, deathmatch style simulator trials, and objective-based team war games.
  • Over 2 times the amount of multiplayer arenas included as compared to the original GoldenEye: 007.
  • Fight with and against legendary villains and Bond girls such as Oddjob, Dr. No, Goldfinger, Scaramanga, Xenia Onatopp, and Pussy Galore.
  • Travel to famous Bond locations such as the top of the Golden Gate Bridge from A View to a Kill, the Pyramids from The Spy who Loved Me and the Volcano Lair from You Only Live Twice as well as original locations including The Octopus and The Midas Casino.
  • World-renowned DJ Paul Oakenfold is composing an original score and creating the game's overarching musical personality with hard-driving, rhythmic beats hand-crafted for every mission.
  • Hollywood talent roster includes Christopher Lee, who is reprising his role as the villainous Francisco Scaramanga from The Man with the Golden Gun and Judi Dench, who returns as M and has appeared in four James Bond films to date.
  • Rounding out the talent behind the game is Academy Award-winning Production Designer Sir Ken Adam (James Bond series), Costume Designer Kym Barrett (The Matrix trilogy), and Character Designer Rene Morel (Final Fantasy: The Spirits Within).


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