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As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.


'Virtua Quest' (PS2/Xbox) Is Virtually In Stores

by Judy on Jan. 18, 2005 @ 6:08 p.m. PST

SEGA of America today announced the availability of Virtua Quest, an action-RPG spin-off of the renowned Virtua Fighter franchise, for the GameCube and PlayStation2.

Virtua Quest is designed to introduce the Virtua Fighter characters to younger players, an audience more familiar with story-driven action games than complex arcade fighting games. In Virtua Quest, the player assumes the identity of a young boy named Sei (pronounced "Say"). As the player explores each stage, he/she discovers data clusters called "'Virtua Souls". When these Virtua Souls unlock, players are trained how to perform a range of flashy fighting moves by the most popular Virtua Fighter brawlers.

"With Virtua Quest, we wanted to develop a title that would resonate with our younger audience," said Scott A. Steinberg, vice president of entertainment marketing, SEGA of America, Inc. "The play mechanics offer significant depth while remaining user-friendly for inexperienced gamers."

Traditional role-playing game elements such as leveling up, skill branches, and extensive cinematic cut-scenes give this adventure a robust ^Ă‘quest' feel. There are more than 45 special moves to master, and beyond using his fists and feet, Sei also wields a super-powered, whip-style energy wire. Virtua Fighter cameos include fan-favorites Akira, Lau, Pai and Wolf, among others.

Virtua Quest is rated "T" for Teens and is available at retailers nationwide for an MSRP of $39.95.


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