Developed by Cyberlore Studios, Playboy: The Mansion is rated M for Mature by the ESRB and will debut at an MSRP of $49.99 for the PS2 and Xbox, and $39.99 for the PC.
Playboy: The Mansion lets players assume the identity of the ultimate Playboy, Hugh Hefner. Utilizing a network of world-famous celebrities and beautiful Playmates, gamers throw massive parties in their virtual interpretation of the Playboy Mansion. Hundreds of luxury items and 83 music tracks from emerging and established artists all set the scene for fun and romance, from the grotto to the game room. In addition to showing glamorous guests, including real-life celebrities and Playmates, a good time, the parties serve as an ideal setting for creating the business relationships essential to building an empire. As virtual "Hef," players call the shots for Playboy Magazine, and even can direct their own photo shoots, selecting the model, outfit, and camera angle to create a truly unforgettable cover or Centerfold. In both the mission-driven "Campaign Mode" that spans more than 50 years of Playboy history, and the open-ended "Empire Mode," players will collect reward points to unlock the "Playboy Archives": a full collection of magazine covers, photo shoots, and art straight from the Playboy vault.
"Since the beginning of Playboy Magazine, I have looked for new ways to expand the Playboy experience, and video games are the next logical step," said Playboy founder and editor-in-chief Hugh M. Hefner. "Playboy: The Mansion is a fascinating game, and it lets players step into my slippers, putting out the magazine and throwing the parties."
"Hugh Hefner is an American icon, and we feel privileged to be involved in a game based on his life," said Jim Perkins, president and CEO of ARUSH Publishing. "Playboy: The Mansion captures the spirit of sexy fun the Playboy name embodies, and we know gamers will love it."
"Playboy: The Mansion has been three years in the making and it has finally come to life, thanks to our great partnerships with Playboy Enterprises and Cyberlore," said Jon Walsh, CEO of Groove Games. "We've been fortunate enough to get a taste of what living the Playboy lifestyle is all about, and we can't wait for gamers around the world to share in the experience."