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Stranger

Platform(s): PC
Genre: Strategy
Publisher: FireGlow Games

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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Fireglow Games Announces 'Stranger' MMORTS Development

by Rainier on Oct. 5, 2005 @ 11:39 a.m. PDT

Stranger is a real-time strategy game, with elements of role playing games set in a world, split in two parts, surface and a subterranean one, which are in a tenuous balance. Stranger will also feature multiplayer, although details beyond "The players may play on their own, or unite in teams" are a bit sketchy.

The main feature of the Stranger - Online is a compliancy with the MMORTS genre. We are going not only to redesign the existing gameplay up to the global scale, but also preserve all the attributes of a strategic game and propose plenty of innovations which are targeted to raise the whole genre to a completely new level.

A list of the innovations includes:

  • Online/offline characters development and economical income
  • Revolutionary (no less!) players reward system
  • New look to in-game factions (guilds)

Role-playing components are not to be forgotten either. A vast amount of automatic and controllable quests, continuous changing and complication of the game world, the universe will grow together with a players' powers and abilities. Infinite variety of characters' equipment, peculiar abilities and magic spells - all are necessary elements of the genre.

A payment system is also going to be implemented in a new way. We intend to propose several payment plans for different groups of players by geographical position, language, and playing style.


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