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The Godfather

Platform(s): PC, PSP, PlayStation 2, Xbox
Genre: Action
Publisher: Electronic Arts
Developer: Electronic Arts

About Judy

As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'The Godfather' (PSP/PS2/ Xbox/PC) - Screens

by Judy on Feb. 18, 2005 @ 8:09 a.m. PST

Featuring non-linear action-adventure gameplay, The Godfather will offer gamers countless choices for solving the family's problems with brutal violence, skillful diplomacy, or a cunning mixture of both. From mob hits and bank heists to drive-bys and extortion, step deep inside the world of The Godfather where intimidation and negotiation are your tickets to the top. Players will use their powers of loyalty and fear to earn respect through interactions with characters in the world. Decisions made by the player in the game will have lasting consequences, just as it was in the mob underworld featured in The Godfather fiction.

Gamers will create their own mob character in the game, putting themselves into the action while reliving classic moments from the fiction and experiencing original missions alongside memorable characters from the film. After a life of small-time jobs and petty thefts the player will be accepted into the Corleone family, America's most famous criminal organization. It will be up to the player to carry out orders, earn respect and make New York City their own.

"We are incredibly excited and honored to have the opportunity to bring the fiction of The Godfather to life in a videogame," said David DeMartini, EA's Executive Producer of the game. "The Godfather movies raised the standard for cinematic achievement with their high level of drama and intense storytelling and in fall 2005 gamers will be able to experience that dangerous and living world of The Godfather for themselves."

"We are thrilled to partner with Electronic Arts to bring this exceptional content into the interactive world," said Sandi Isaacs, Vice President of Interactive from Nickelodeon & Viacom Consumer Products. "The Godfather is a crown jewel of Paramount Pictures. We are confident this game will deliver the depth of the experience expected by The Godfather movie fans around the world."

Featuring non-linear action-adventure gameplay, The Godfather will offer gamers countless choices for solving the family's problems with brutal violence, skillful diplomacy, or a cunning mixture of both. From mob hits and bank heists to drive-bys and extortion, step deep inside the world of The Godfather where intimidation and negotiation are your tickets to the top. Players will use their powers of loyalty and fear to earn respect through interactions with characters in the world. Decisions made by the player in the game will have lasting consequences, just as it was in the mob underworld featured in The Godfather fiction.

The Godfather film featured some of Hollywood's finest actors and several are lending their likenesses and contributing to the game's development, including James Caan as Sonny Corleone and Robert Duvall as consigliore Tom Hagen. Before his death, Marlon Brando granted his likeness rights to EA and conducted a voiceover session with the developers. His character, Don Vito Corleone, the Godfather, will be featured in the game.

The Godfather is being developed by EA Redwood Shores, has not yet been rated by the ESRB, and is scheduled for release in fall 2005 under the EA GAMES brand for the Xbox, PS2, PSP and PC.

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