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About Judy

As WP's senior editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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Midway Licenses Epic's Unreal 3 Engine For Future Titles

by Judy on Feb. 2, 2005 @ 8:03 a.m. PST

Midway Games today announced a multi-year licensing agreement with Epic Games giving Midway use of Epic's Unreal Engine 3 technology and tools for next generation console and PC game development. Unreal Engine 3 technology and tools are now in use at Midway's internal studios including: Midway's Chicago studio (NBA Ballers and the Mortal Kombat franchise), Midway's Austin studio (Area 51; and Surreal Software, the creators of The Suffering.)

This agreement with Epic furthers Midway's strategy to align itself with the top development technology and talent in the industry. The relationship also allows Midway to build on Unreal Engine 3 technology to create specific tools and assets that will be utilized across all Midway internal studios. This studio-wide effort is expected to be instrumental in the development and progression of major franchises as well as the creation of new game properties. The agreement also underscores Midway's commitment to the premium PC games market.

"Great next generation games will be defined by how far they push the envelope in terms of graphical prowess, evolved artificial intelligence and revolutionary online functionality beyond what gamers are currently experiencing," said David F. Zucker, president and chief executive officer of Midway. "Our obtaining the use of Unreal Engine 3 empowers us to begin today to produce great next generation content. Our internal studios are already in the process of creating incredible products with the Unreal Engine 3 technology in multiple genres."

Mark Rein, vice president of Epic Games agrees, "We are especially gratified that Midway, a major publisher committed to developing high quality games for both next generation console and PC platforms, in numerous styles and genres, came to us seeking the right to use Unreal Engine 3 as a basis technology for its enterprise."

"This relationship with Epic is key in our continued efforts to build Midway into a world class development organization," said Matt Booty, senior vice president of product development, Midway. "We want all of our studios to focus on creating great content and not on creating multiple technologies from scratch. The Unreal Engine 3 technology is a critical step towards this goal and combined with our own internal systems and additions, will allow Midway to maintain its leadership in quality development as we head into the next generation."

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