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About Judy

As WP's senior editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games...

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'Project: Snowblind' (PS2/Xbox/PC) - Screens

by Judy on Feb. 2, 2005 @ 1:26 p.m. PST

Project: Snowblind is a the first-person action shooter putting you in the role of an elite super soldier, fighting on the front lines of a near-future war using unique weapons, abilities and high-tech gadgetry that inject depth and variety to gameplay. Read more for new screens ...

John Chowanec, producer for Project: Snowblind at Crystal Dynamics said: “Project: Snowblind makes dynamic usage of high tech gadgetry and futuristic weapons in combat situations. This, combined with 16 player online action, will no doubt bring about a frenetic gameplay experience that gamers will want to experience. Project: Snowblind is the answer for those longing for a non-stop, action-packed ride.”

Project: Snowblind is set in a near future Hong Kong, the year is 2065. 2nd Lt. Nathan Frost is just a regular grunt until he volunteers for a super-soldier transformation for an international army called the Liberty Coalition. A painful series of surgeries gives Frost extra-normal abilities via implanted enhancements, which place him on the frontlines of a war against a destructive regime. After a military coup leaves him stranded in hostile territory and cut off from command with only a handful of men, Frost must stop the militia's secret weapon that threatens to plunge the world into darkness.

Intense epic battles await gamers when they delve into the world of Project: Snowblind. Players will be able to employ different bio-enhancements to augment their character’s attributes and physical abilities in a multitude of ways. This will allow players to change gameplay dynamics constantly.

Project: Snowblind seeks to innovate the FPS genre with the inclusion of weapons and gadgets never seen before in the genre. Players will have access to a wide array of weapons, demolition gear, and high tech gadgetry throughout the game. All primary weapons will have secondary fire options, allowing the weapon to perform duel tasks. High tech gadgets play an integral role in your character’s survival in Project: Snowblind. The gadgets and tools used in Project: Snowblind’s single player missions take on a whole new dimension when used in the online multiplayer game.

Project: Snowblind will feature online multiplayer capabilities featuring voice over IP support and classic FPS multiplayer modes such as deathmatch capture the flag, etc. Mission types found in Project: Snowblind blend the chaos and frenzy of the battlefield in suppression style missions with abundant freedom of choice in approaching problem solving in infiltration style missions.

Currently in development by Crystal Dynamics, Project: Snowblind places unique emphasis to its intensive multiplayer and online play modes and will be available Feb. 23rd 2004.

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