Fight Night Round 2

Platform(s): GameCube, PlayStation 2, Xbox
Genre: Sports
Publisher: Electronic Arts
Developer: Electronic Arts

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As WP's managing editor, I edit review and preview articles, attempt to keep up with the frantic pace of Rainier's news posts, and keep our reviewers on deadline, which is akin to herding cats. When I have a moment to myself and don't have my nose in a book, I like to play action/RPG, adventure and platforming games.

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'Fight Night Round 2' (NGC/PS2/Xbox) - Screens

by Judy on Feb. 21, 2005 @ 11:07 a.m. PST

Fight Night Round 2 continues to deliver innovative gameplay via the analog Total Punch Control mechanic, allowing gamers to throw multiple punches, block, bob and weave with complete precision and control. Packing in more fearsome punches, players can now dominate the ring with the all-new Haymaker allowing gamers to knock down their opponents with one devastating blow by adding extra power to each punch. Every hit counts in the game with powerful punches inflicting dynamic injuries on opponents, and thus reducing a fighter's ability to defend himself. Players will also manage the boxers inside and out of the ring. Utilizing the new Cutman, gamers can minimize damage on their fighters by helping them heal critical wounds between rounds.
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