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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!


'Dominions II: The Ascension Wars' - v2.16 Update Patch Available NOW

by Rainier on April 12, 2005 @ 5:12 p.m. PDT

Shrapnel Games has released the first patch Illwinter Game Design's turn-based fantasy game Dominions II: The Ascension Wars. This update brings your retail game to v2.16 and adds some mod features, and the usual gameplay tweaks and bug fixes. Read more for details and download links ...

Get the Dominions II: The Ascension Wars v2.16 Patch off WP (1.5mb)

New Features / Game Balance Changes v2.16:

* Ability to mod different gui looks for different nations.
* New monster modding commands, #magicboost and #castledef.
* Shape changing god automatically start with low HP form.
* Assassination victims will now override a retreat order.
* #selectitem accepts numbers too. Maximum number of mods increased 50->100.
* Improved error message when a mod needs to be installed in order to play your turn.

Bug Fixes v2.16:

* Fixed battlefield grid.
* Destroyed local enchantments were sometimes still displayed even though they were no longer in effect.
* Fishes with 'amulet of the fish' can now retreat to land provinces.
* Goto province works on assassination messages too.

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