The Fall guides the player into the post-apocalyptic world of 2083 where mankind has fallen back into a primitive anarchic state. The player will explore a huge territory which was formerly part of the south of the US and is now a fascinating place full of danger. A dramatic, novel-like plot unfolds in twists and turns and captivates the gamer from the first minute of playing.
The Fall is easily accessible for the novice and literally draws the unexperienced gamer into the plot while at the same time the game offers a level of deepness and detail which excels existing Core-RPG standards. The top notch in-house developed engine of THE FALL displays an unbelievable realistic 3D world as well as highly detailed characters. Each and every of the more than 1000 NPC in the game has its own look and its own social life and daily schedule.
The Fall gives the player a high degree of freedom. Besides the main plot there are more than 150 sub-quests. However, the player never gets lost in the game world; he is very well guided through the story.
The Fall comes up with an unique combat system. The traditional difficult spot of 3D-Role Playing Games, the often dull or repetitive combat is actually one of the main strengths of THE FALL. Battles are scalable so that the player can choose any level of involvement: Combat can be accelerated and automated by the players who are mainly interested in the story and the character development. Vice versa, the tactical player may make each and every combat decision himself. He can fight every battle as a challenging tactical game in itself which may be several hours long.
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