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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!


'CS:S' And Source Engine Get Steamy Update #14

by Rainier on April 5, 2005 @ 10:30 p.m. PDT

Valve's SteamPowered website has been updated with details regarding yet another update for its Counterstrike Source, enabling support for SourceTV, bug gixes, bot adjustments, and the Source Engine gets a few fixes and tweaks as well. Just restart steam for the effects to take place.

Counter-Strike: Source

  • Enabled support for SourceTV
  • Fixed a rare bug that caused some bullet impacts to be counted twice
  • Improved map overview support
  • The message of the day file is now required to be in the main game directory
  • Fixed an issue with player names being out of sync with the server
  • Fixed "purple checkerboard" problem for Message of the Day scrollbars
  • Fixed some localization issues related to player chat
  • Death notices are no longer displayed while blind
  • Death notices retain the correct team color even if the player quickly changes teams
  • Bots immediately change their names to match the bot_prefix when it changes
  • Bots join dedicated servers immediately if the bot_quota is nonzero
  • Fixed bug where bots would repeatedly fail to join with an invalid Steam ID
  • Added mp_logdetail at the request of server administrators

Source Engine

  • Player sprays now persist through round restarts. The number of rounds a spray survives is determined by r_spray_lifetime
  • Fixed a bug causing the first message from a plug-in message to be colored incorrectly
  • Consistency checking is now skipped during demo playback
  • Added sv_visiblemaxplayers
  • Fixed timing precision error causing slower framerates on servers running continuously for more than a few days

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