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The Battle for Middle-earth

Platform(s): PC
Genre: Strategy
Publisher: Electronic Arts
Developer: Electronic Arts
Release Date: Dec. 6, 2004

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'LoTR: The Battle for Middle-earth' Patch Delayed

by Rainier on April 9, 2005 @ 1:12 p.m. PDT

The Battle for Middle Earth utilizes the Generals game engine, and in the game, players can select from the different "good" or "evil" campaigns, where they will be given the freedom to command a variety of major armies from the films, each with their own distinct strengths and weaknesses.

Below is a list of some other balance changes that will be implemented in the patch, which have not been previously mentioned:

  • Saruman's Fireball does more damage to hero units.
  • Saruman now gains Leadership as a default ability.
  • Fixed an exploit that allowed Merry, Frodo, Sam, and Pippin to throw two rocks at once.
  • The amount of fire damage that the Mumakil requires before it rampages has been increased significantly.
  • Heal reset timer increased from 2 minutes to 3 minutes.
  • When upgraded with fire arrows, the Gondor Ranger’s pierce damage is now equal to his pierce damage without fire arrows.
  • Gondor’s summoned Rohirrim now come already upgraded with Shields and Heavy Armor.
  • Elven Warriors with bows equipped are now crushable.
  • Elven Warriors with swords equipped are now slower and do more damage against cavalry units.

And here is one of a few World Builder fixes:

  • Fixed a crash caused by loading a user-created multiplayer map in Custom Match with a long map description.

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