The persistent world environment of Irth Online features an open ended skill system. Players may learn any skill offered in the game without facing limitations of race or class. Irth Online's advancement system has a unique skill-over-time feature, allowing all characters to enjoy adventures together, regardless of experience level.
Player battle and fighting include PvE (Player vs. Environment) and PvP (Player vs. Player). Also included either at launch (or shortly thereafter) will be instance-based thievery, looting, and justice, as well as the ability to fully explore, travel, or wage war on the ground, on the sea, and in the air. Opportunities for non-warfare gameplay are also offered, along with safe areas for peaceable players.
Magic Hat Software’s in-house created engine uses the very latest technology in terms of DirectX9 effect files and vertex and pixel shaders (which include per-pixel lighting and bump/specular environment maps); allows creation of highly detailed characters with animation blending; extended visibility for the player (up to 10 miles in every direction); and unlimited, changeable terrain size with seamless background resource loading.