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Stronghold 2

Platform(s): PC
Genre: Strategy
Publisher: Take 2/Global Star
Developer: Firefly Studios

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Stronghold 2' - v1.2 Update Patch Available NOW

by Rainier on May 25, 2005 @ 12:30 p.m. PDT

Stronghold 2 is the third installment of the Stronghold franchise. The original Stronghold was the first and only game to combine a castle SIM with siege-warfare RTS. Stronghold 2 will be the first to bring the franchise to 3D. Players will be able to build and develop numerous types of castles and defenses while watching their peasants go about their every day lives. Players will see medieval life in all its forms from festivals and jousts to drunken wenches serving their lord dinner. Players will also be given more control over the strategic aspect of the game.

Get the Stonghold 2 v1.1 -> v1.2 patch off WP (17mb)

Version 1.2 Changes

Multiplayer:

Improved connecting to games
Improved game stability
Kick Player feature implemented
Country Identification implemented
Password Protected Games implemented
Direct IP Address feature implemented
System for finishing games tweaked
Gameplay tweaks to siege towers, stone towers, tower mangonels, armored units

General:

Honor now received for using less lenient punishments
Time until redemption bar on torture equipment panels
Other tweaks to the crime system
Fixed memory leak on higher end systems
Reduced memory footprint
Additional sfx added
Various bug fixes implemented

Version 1.1 Changes

  • User selectable invasions added to Free Build
  • A few campaign chapters have been made easier
  • Increased feedback of impending invasions
  • Formations now place shields at the front and weaker units at the back of the formation
  • Non-missile troops now respond to more aggressively to missile attacks
  • Additional speech added to Carter Post system
  • A.I. more effective at using mantels, cats and burning logs
  • Health bars on buildings added
  • All units of one type are selectable by double-clicking
  • Advanced patrols implemented
  • LAN support for Multiplayer added
  • Various bug fixes implemented

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