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Boiling Point: Road to Hell

Platform(s): PC
Genre: Action
Publisher: Atari
Developer: Deep Shadows

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PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!


'Boiling Point: Road to Hell' - v1.1 US Update Patch Available NOW

by Rainier on June 21, 2005 @ 4:33 p.m. PDT

In Boiling Point: Road to Hell, gamers will travel to the present day jungles of South America and battle competing factions in a brutal guerrilla war. Developer Deep Shadows' innovative game engine streams the beautifully rendered environment, creating a non-linear gameplay experience, with no loading times or separate levels, creating a continuous world spanning hundreds of miles. To make the most of the environment, a massive range of vehicles will be at the disposal of the player, as well as a vast array of weapons.

Get the Boiling Point v1.1 [US] patch off WP (72mb)

Changes in the v1.1 patch are as follows:

  • Text messages do not remain on screen after a phone call
  • Enemy declaration messages are now opportunely displayed
  • Hint messages are displayed on time.
  • CIA Faction missions are no longer rewarded when not accomplished by Saul
  • Suicide guy mission: Once Saul fails this mission, it disappears from the mission list
  • Minor problems which caused missions to become impossible to finish have been fixed.
  • Graphical issues during the character's death animation scene or NPC animation in cities have been fixed
  • Minor sound issues such as voiceover looping are fixed
  • Minor camera issues which were noticed during the test have been fixed
  • Problem of user's car disappearing have been fixed
  • Problem of user's car remaining stuck in the environment or which location wsa not properly displayed on the minimap are solved.
  • Options properly display for the taxi missions
  • Localization mismatch issues have been fixed
  • Police station cannot be destroyed by a crossbow anymore
  • When Saul drops one item, only this item disappears from his inventory
  • Some rare crashes were noticed throughout the game, and epically when loading quick saves. This has been fixed.
  • NPC's behavior has been improved in this patch

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