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Dungeon Lords

Platform(s): PC
Genre: Adventure
Publisher: Dreamcatcher
Developer: Heuristic Park

About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Dungeon Lords' - v1.3 Update Patch Available NOW

by Rainier on June 29, 2005 @ 10:53 a.m. PDT

Combining the depth of an epic Fantasy RPG with FPS-style controls, Dungeon Lords brings the Action RPG to a whole new level. This 3D game offers a deep storyline shrouded in mystery and betrayal and features many playable races with myriad character classes. Players journey through an enchanted land of ancient castles, dark forests, and dungeon lairs, braving an army of diabolical foes to uncover secrets lying hidden within the depths of an evolving storyline.

Get the Dungeon Lords v1.3 patch off WP (38mb)

Version 1.3 Update (available at retail box and downloadable)

  • Added feature: Auto-map available for usage throughout the game world.

Version 1.2 (available at retail box)

  • Gameplay tweak: Two boss battles (Shaduroth, Nypherus) slightly adjusted.
  • Gameplay tweak: Random monster drops adjusted slightly.
  • Gameplay tweak: Locust spell has been slightly reduced in damage and nolonger "jumps" over distances.
  • Gameplay tweak: Samurai/Imperial armor bonus strike/parry changed to +1per item.
  • Added feature: SaveGame thumbnail images.
  • Bug fix: Junk inventory operates correctly now allowing players to keepduplicates of the 18 most valuable items.
  • Bug fix: Potions of Power working correctly.
  • Bug fix: Rare cases of automatically equipped items which can't be removed.
  • Bug fix: Occasional Volgar double-speech at end game fixed.
  • Bug fix: Quest characters now remain in the world if the player runsaway and enters another scene.
  • Bug fix: Monster summons can no longer get stuck in terrain or walls inthe Demon Realm.
  • Bug fix: NPCs (Elderon, Morgus, Valkyra) should no longer get stuck inobjects if blocked in their path.

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