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'T-72: Balkans On Fire!' Now Available For Online Purchase

by Rainier on July 7, 2005 @ 1:42 p.m. PDT

Battlefront.com and IDDK/Crazy House proudly announce that their groundbreaking tank combat simulation T-72 Balkans on Fire! has begun shipping today. T-72: Balkans on fire! is a new Tank simulation by Russian game developers IDDK/Crazy House. Set in the violent period of civil wars in Yugoslavia from 1991 to 1995, it puts the player as a Russian volunteer tank commander right into the turret of some of the best tanks the Russians built ­ the T-72B, the T-55A and the T-34-85.

The game is available for only $35 plus Shipping & Handling from www.battlefront.com. It comes with a fully printed 70 page game manual and 2 Game CD's.


T-72 Balkans on Fire! uses a powerful and stunning 3D and physics engine to produce state of the art effects and realism. Below is a lost of some of what awaits you inside!

  • Three types of playable tanks modelled: T-34-85, T-55A and T-72B
  • Control individual crew stations (Commander, gunner or driver)
  • Wide variety of armored vehicles included as well as infantry, artillery, engineering vehicles, helicopters and trucks
  • Command attached units (infantry and armor) up to a full tank platoon
  • Mechanized infantry can be transported inside trucks and APCs and on tank hulls
  • Detailed modelling of each vehicles fire control systems, main and secondary weapons, ammunition types, engine management and transmissions, starting and driving procedures
  • Realistic night vision combat capabilities ­ realistically modelled low light level and infrared sights
  • More than 70 types of buildings and installations that can be damaged or destroyed
  • Over 40 types of plants, trees and grass sway in the breeze
  • High-quality modelling of water surfaces and amphibious vehicle capabilities
  • 5000+ polygons per vehicle including detailed bump mapping
  • Scalable realism settings
  • Powerful mission and structure editor available
  • LAN Network and Online multiplayer

Advanced Physics and Environmental Game Engine

  • Vast open spaces with draw distances of more than 2 km
  • Topographic height differences on maps of up to 800 m
  • Realistic passage of time transitions (day changes to night)
  • Dynamic weather and environmental effects: smoke, fog, rain, rainbows, dust, wind effects
  • Deformable terrain ­ shell holes and trenches dug out in real time
  • Destroyable structures, vehicles and vegetation
  • Clouds cast shadows
  • Optical lens flares and sun glare effects
  • Realistic ballistics ­ wind effects, shell aerodynamics and flight characteristics, barrel wear and droop
  • Shell impact angle calculations
  • Detailed armor penetration results
  • Post-penetration shell path and damage assessments
  • High Explosive fragmentation dispersal calculations
  • Realistic vehicle and structure collision detection and damage
  • Individual internal and external vehicle system damage modelling including track damage, engine overheats, fuel leaks, turret jams, crew casualties, bailouts and more DirectX - 9.0b

The game will not be sold in stores, but is only be available via mail order from www.battlefront.com.

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