IMPORTANT NOTICE: PREVIOUS SAVEGAMES SHOULD NOT BE RESUMED ONCE THE NEW PATCH HAS BEEN INSTALLED. EXPORT YOUR CHARACTER AND START A NEW GAME!
Sacred: Underworld v2.24 fixes :
- - Recurring Bugs in "Chain Lightning" fixed.
- - Lag issues through frequent use of "Tentacle" spell fixed.
- - If you dismount from a horse directly near a cave, go into the cave and return, not only did the horse become irreversibly invisible but the player also, at least while riding. Fixed.
- - If a mage binds a mounted character by way of a magic spell the horse won't move anymore, even if the spell has ended. Fixed.
- - Weapons of Shadow Guards were wrongfully displayed between their legs. Fixed.
- - Skill value overflow for some characters. Fixed.
- - LAN / Open Net start button not always functional. Fixed.
- - Horse riding no longer counts as inactivity in Multiplayer games.
- - Fixed a bug in "Pigeon Pottpercy" subquest: Three pirates did not always appear or were not applicable to quest.
- - Fixed LAN / Open Net bug in Ancaria "The Forge of the Elders" mainquest. Occasionally not possible to summon the demon because Shareefa disappeared.
- - Some possible causes for ingame freezes were fixed.