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Quazal Brings Online Middleware to Xbox 360

by Rainier on Sept. 28, 2005 @ 10:10 a.m. PDT

Quazal announced today that its online multiplayer middleware technologies, Quazal Net-Z and Quazal Rendez-Vous, will fully support the Xbox 360. Quazal Net-Z for Xbox 360 is now available to interested Xbox 360 developers. Quazal Rendez-Vous will be available later this year for Live titles on Xbox 360 as hosted services with guaranteed uptime.

“Quazal has established a strong reputation in the games industry, providing cutting-edge multiplayer technologies to triple-A titles such as Splinter Cell: Chaos Theory on the Xbox?” said Tracey Frankcom, program manager, Xbox Tools and Middleware. “We are delighted to have Quazal on board for Xbox 360 to ensure that game developers producing online titles for the platform will be able to depend on Quazal’s award-winning products.”

“The Xbox is acknowledged to be a great online platform on the market, thanks to the Xbox Live? strategy. With Xbox 360, Microsoft is going even further, and I believe gamers worldwide will flock online to try and, ultimately, adopt the newest online functionalities.” said Martin Lavoie, Chief Technology Officer at Quazal. “Furthermore Microsoft is opening the Xbox Live experience for game developers and publishers to unleash their creativity. Using a flexible lobby solution such as Quazal Rendez-Vous will unleash loads of new features and functionalities that would otherwise be too complex to implement.”

Quazal Net-Z for Xbox 360 is now available to interested Xbox 360 developers. Quazal Rendez-Vous will be available later this year for Live titles on Xbox 360 as hosted services with guaranteed uptime. Interested parties should contact Quazal at info@quazal.com to set up an evaluation of either product.

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