+ Added feature or noticable improvement
- Bug fix or something removed
* Changed or Information
- Multi Turn by turn mode was bugged.
- Multi The spectators of turn by turn mode games where never aware of beeing in a turn by turn game.
- Multi When spectators quitted the waiting page, all other spectors were kicked.
- Match Machines exploded after few inactivity minutes when not titularized.
- Match If the ball carrier is hidden in the fog, he can't be hit be an autocast spell.
- Match The referee sometimes persuited a player to fire him out, without never doing it.
- Match Breath informations were not correctly updated when selecting a player with a key shortcut.
- Match Fixed a bug when updating the match table: number of TDs for locals and visitor actions where incorrect.
- Match AI did not use correctly the players' breath for using master power, crowd and smoke.
- Management Fixed crash when a player was retired when announcing the championship finals.
- Management Fixed cemetery when a player was killed by the crowd.
- Management Available competence list has been fixed.
- Management Added the possibility of changing the game mode during a championship ("Difficulty..." button)
- Management / Modding Added skills for modding: Bonus Sa, Vi, De, Pr increase the so named caracteristics and Blessure_F, M, DE, PR decrese them. Those skills and the concerned localized strings have been added in the database. They cannot be baught (can only be affected to players by modding).
A parameter ("-usedb ") can be used to launch the game with another database (this feature is disabled for online games via game center).
- Menu Loading a replay played with spectators crashed the game.
- Menu Available competence list is now sorted in the detailed race screen.
- Menu Fixed a bug in the exported team management screen: when a team was deleted, the list was not correctly updated.
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