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Minions of Mirth

Platform(s): PC
Genre: Adventure
Publisher: Prairie Games
Developer: Prairie Games

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'Minions of Mirth' Revealed - v1.02 Patch Released

by Rainier on Jan. 16, 2006 @ 1:26 p.m. PST

Patch v1.02

  • Added the Shroom model, thanks to Magnus Blikstad of WIT Entertainment.
  • Druids can now summon a dual classed Shroomish Pet at level 30.
  • Fixed the message on Druid's Master “Inferior” Animal spell line.
  • Fixed the giants' spawngroup in Talrim Hills so Jashaut will now spawn.
  • Fixed a hole in the terrain in Anidaen Forest
  • Single Player worlds are now backed up at load time to a "world.db.good" file
  • Rangers now receive mana
  • Paladins mana calculations were changed to reflect Presence adjustments
  • Monsters no longer have difficulty modifiers in easy mode
  • Shaman run buffs no longer stack
  • Vendors no longer run out of stock items (this includes crafting vendors)
  • Lessened the effect of the Wild Fire spell
  • Increased the potency of the Fireball spell
  • Increased frequency of spell criticals and spell critical skillups
  • Increased Tactics Defense skill ups
  • Mana is no longer consumed when target is out of range, out of sight, or when lacking spell components
  • Incorrect item stat names no longer cause a single player world not to load
  • Pets no longer cast fear spells
  • Adjusted swimming
  • Fixed issue with some player skill sounds not playing
  • Double clicking Destroy Corpse now avoids the confirmation box
  • Keallsovfe now only spawns during the day
  • Alliances now auto-split loot money
  • Scribing from a stack of spell scrolls no longer consumes the whole stack
  • Fixed issue with Monk Feign Death skill
  • Adjusted weapon skill, dual wield, power wield, and tactics offense skill ups
  • Increased buff times on many spells
  • Increased the primary level on a Lich Guardian to 57
  • Adjusted all Shaman regeneration spells to be much more meaningful, thanks Langor


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