An article on Gamemag.ru, translated by GGMania, seems to indicate that STALKER: Shadow of Chernobyl might be in some serious trouble. THQ is said to have cut off financing back in November, a team developing a new graphics engine left shortly after being brought on board, taking with them the source and part of the original develpment team has either been fired or moved onto another project. End of last year THQ ordered an audit of the project and a representative is expected to be on site shortly, and possibly take STALKER to another developer.
Update : GSC's Oleg Yavorskiy says "only 5 people were let go as the new graphics engine nears completion, others went to Heroes of Annihilated Empires. STALKER is almost finished."
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by Rainier on Jan. 30, 2006 @ 12:25 a.m. PST
S.T.A.L.K.E.R.: Shadow Of Chernobyl will provide players with extremely dynamic gameplay of fast and tough combats, where players are to oppose dangerous and wise enemies, a large set of multifarious weaponry, possibility to control various machinery, incredible detailing and game world interactivity, story-driven single player with original team gameplay, a well-balanced multiplayer with numerous modes: DeathMatch, CTF, Cooperative, various team games and much more.