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Buena Vista Games Signs Gamebryo Engine for Next-Gen Titles

by Rainier on Oct. 11, 2006 @ 6:12 a.m. PDT

Buena Vista Games announced an agreement to license Emergent's Gamebryo Element game engine and toolset for use in developing multiple, yet unannounced, next-generation BVG titles for the PS3 and Xbox 360.

"This toolset is a proven cross-platform technology that will allow our teams to fully leverage our intellectual properties and focus on our core competencies in developing for next-gen consoles such as the PS3 and Xbox 360," said Mark Meyers, Vice President of Internal Studios, Buena Vista Games. "Gamebryo gives BVG the flexibility and hands-on customer support we demand from new technology that will be used across multiple development teams--each of which uses a mix of different technologies to create games spanning a full range of genres."

"Industry leaders such as BVG recognize the importance of technical flexibility and modularity in choosing enterprise-wide solutions," said Geoffrey Selzer, CEO of Emergent. "With Emergent Elements, we offer developers unparalleled flexibility--across platforms and development teams. Also, our Custom Engineering team's involvement reflects our deep commitment to our customers, ensuring that each of these new titles will enjoy the full benefit of our technology and expertise. This is a winning combination that only confirms our leadership role in next-gen console development, and we look forward to working with BVG."

A stand-alone technology, the Gamebryo Element is now available as a component of Emergent Elements, a family of modular tools that give developers the flexibility and control they need to create breakthrough gaming experiences.

BVG has also engaged Emergent's Custom Engineering group to collaborate on a range of upcoming development projects.

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