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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Fatal Inertia' (PS3) And 'BladeStorm' (PS3) Coming to Xbox 360

by Rainier on Nov. 22, 2006 @ 5:07 a.m. PST

KOEI announced that two of its previously PS3 exclusive titles Fatal Inertia, and Bladestorm: The Hundred Year's War are now also headed towards the X360, launching worldwide March 2007. Fatal Inertia will support 4 player online racing through Xbox Live.

“With exhilarating visual and audio performance, unprecedented online connectivity, and sheer computing power, the next generation is a springboard to creating genuinely exciting entertainment experiences,” said Mr. Kiyoshi Komatsu, President of KOEI Co., Ltd. “These new games will tap the capabilities of the next generation to realize vast interactive worlds for a global audience to enjoy.”

About FATAL INERTIA

It is the 22nd century, and mankind has developed an evolutionary sport mixing high-performance street racing, rally, and demolition derby. In this brave new world of racing, gravity-defying machines tear across pristine natural environments where the beauty of nature masks the perils that wait.

FATAL INERTIA boasts fast-paced single and multiplayer racing experiences with unique game dynamics and controls. Race crafts hover meters above the earth, but travel at a higher velocity as they edge closer to the ground. With racers drifting around glacial walls and hurtling alongside sheer cliffs, the game’s courses are an awe-inspiring amphitheatre for combat racing.

Players will customize their vehicles in a manner similar to the way present-day tuners modify their vehicles, but will have an array of futuristic hardware at their fingertips. Unconventional weapons that manipulate velocity, time and force can be used to create a variety of physics-based effects on opposing race craft.

FATAL INERTIA is the debut title from KOEI’s Toronto-based development studio, KOEI Canada. The team is led by Takazumi Tomoike, creator of the Dynasty Warriors® series, and KOEI Co-Founder and Chief Advisor Yoichi Erikawa, who under the pen name Kou Shibusawa is regarded as one of the world’s top video game designers.

About BLADESTORM: THE HUNDRED YEARS’ WAR

In the early half of the 14th century a quarrel with England over the succession to the French throne escalated into what history would call the Hundred Years’ War. In March 2007, BLADESTORM: THE HUNDRED YEARS’ WAR will bring to life the intensity and drama of a war-torn Medieval Europe with a cast of legendary characters including Joan of Arc and Edward the Black Prince.

Utilizing a new game engine attainable only through the power of next generation hardware, BLADESTORM: THE HUNDRED YEARS’ WAR will recreate the fierce clashes between the armies of England and France at an unprecedented scale, where every soldier reacts individually to their immediate surroundings. Players will assume the role of a mercenary leader and strategically command, in real-time, a wide range of troops including infantry, archers, cavalry, and cannoniers.

BLADESTORM: THE HUNDRED YEARS’ WAR is being developed by KOEI’s Omega Force team, the award-winning developers of the Dynasty Warriors® series.

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