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About Rainier

PC gamer, WorthPlaying EIC, globe-trotting couch potato, patriot, '80s headbanger, movie watcher, music lover, foodie and man in black -- squirrel!

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'Lost Planet' (X360) Text Issue Fixed - Screens

by Rainier on Nov. 28, 2006 @ 5:48 p.m. PST

When Capcom released the Lost Planet multiplayer demo last week, a lot of gamers had a Dead Rising flashback, where Elimination mode scores displayed were unreadable on non-HDTV sets. Capcom heard the cries and assures gamers a solution for text display has been implemented.

Lost Planet will automatically detect if you are playing on an SDTV and change the score display settings for this mode automatically. For the benefit of both you and your readers, we’ve included before and after shots of the text adjustment. In screenshot “LP – SD BEFORE”, you see how the text would have appeared before we implemented the change. In screen “LP – SD FINAL”, you can clearly see how the rankings text has been greatly enhanced, making it much easier for players to quickly determine scores and standing during a match.

We would also like to remind you that demos on Xbox Live Marketplace do not completely reflect the final product, as they are still early works in progress.

Additionally, steps have been taken within the single player game to make objectives more easily understood. New objectives are delivered to the player as both voice over and text. Once a new objective has been given, players can pause the game at any time to consult the in-game PDA.

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