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Warhammer: Mark of Chaos

Platform(s): PC
Genre: Action
Publisher: Namco
Developer: Black Hole Entertainment

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'Warhammer: Mark of Chaos' - v1.3 Patch Available NOW

by Rainier on Nov. 29, 2006 @ 9:43 a.m. PST

Warhammer: Mark of Chaos is a real-time strategy game set in the renowned Warhammer world, featuring epic battles within massive landscapes, while offering an astounding level of detail, from a bird's eye view down to the insignias on a warrior's armor.

Get the Warhammer: Mark of Chaos v1.3 Patch off WP (272mb)

Patch 1.3


  • Text fixes in all language versions.
  • Fixed a crash that occured after the second mission in Empire Chapter 1.
  • Fixed a crash that occured after loading games in the single player campaign.

Patch 1.2

New Features

  • Added some cool readouts for the Logitech G15 keyboard.
  • Added a Flee button for the Command Panel to force flee your units any time. This involves the removal of the Attack button.
  • Added item trade feature to the Tactical Map. Now you can drag and drop items from one hero to the other at the Alchemist. Usage: Drop the selected item to the hero's portrait.
  • Replaced Disband button with a Sell button in the Barracks. Now you get half the gold when you sell a unit. Allows players to reconfigure their army easier and to make more gold early in the game.

New Maps

  • Emerge: 2v2 multiplayer reinforcements battle map.
  • Hightower: 1v1 multiplayer siege battle map using the Hightower Brought Low single player map as a base.
  • Stielstand: 1v1 multiplayer siege battle map using the Blood on the Rocks single player map as a base.
  • Struggle: 1v1 multiplayer reinforcements battle map.
  • Two Hills: 1v1 multiplayer reinforcements battle map.
  • Watch over Ford: 1v1 multiplayer normal battle map.


  • Added blood splash varieties and fixed some related bugs.
  • Right-clicking on an offscreen unit banner jumps the camera to the unit.
  • Improved many visual effects.
  • Improved or fixed animations for the following units: Bloodletters, Daemon Prince, Dragon, Dwarf Stone Thrower, Giant, Griffon, Orc Boyz, Orc Warboss, Silver Helms, Troll, Warriors of Chaos Khorne, and Warriors of Chaos Undivided.
  • Smaller UI fixes.
  • Updated some sound.
  • Updated some text.
  • AI updates to units in single player mission.
  • General game optimization (fog of war, Sky Globe, texture drawing and mesh)
  • General tuning on maps to make them a tad more challenging
  • General gold balancing for single player missions

Balance Changes


  • Adjusted the price of many items. This was done for a couple reasons, first was to balance the economy some, and the other is to make overpowered champions cost prohibitive in the multiplayer sessions.


  • Knightly Orders attack speed increased by 10%.
  • Greatswords armor increased by 1.
  • Greatswords attack speed increased by 10%.
  • Pistoliers chance to hit increased.
  • Pistoliers attack range increased by 2.
  • Elector on Griffon now has mounted hero armor (vulnerable to ranged attacks).
  • Elector on Griffon gold cost increased to 4000.


  • Wyrdspawn attack speed increased.
  • Wyrdspawn attack range increased.
  • Spawn of Chaos attack speed increased.
  • Knights of Chaos gold cost increased to 200.
  • Marauder Chieftain gold cost reduced to 60.
  • Warriors of Chaos gold cost increased to 65.


  • Rat Ogre health points decreased by 2.
  • Ringing the Bell: Discordant Tolling siege damage decreased to 33%, and cooldown reduced to 30 seconds.
  • Gutter Runners morale decreased to 100.
  • Rat Ogre morale reduced to 120.

High Elves

  • Ellyrian Reavers gold cost decreased to 130.
  • High Elf Archers fire arrow skill do less morale damage.
  • Prince on Dragon now has mounted hero armor (vulnerable to ranged attacks).


  • Troll healt points decreased by 2.
  • Goblins gold cost increased to 15.
  • Night Goblins morale increased to 88.
  • Night Goblin Spearthrowers morale increased to 88.
  • All goblin units weapon and armour upgrade cost increased.

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