"Offset Software's next generation graphics are simply stunning," said Mark Kern, President and CEO of Red 5 Studios. "And Offset's content creation tools will enable Red 5 Studios to add real-time cinematic quality to our game world."
The Offset Engine bridges the gap in quality between real-time and pre-rendered graphics. Using revolutionary technology which combines effects elements with unified lighting, shading, and shadowing, the Offset Engine is quickly becoming a top choice among developers of next gen games.
Every aspect of the Offset Engine is designed around the goal of reducing development time and cost, while empowering designers and artists with the tools they need to create spectacular visual effects and immersive environments.
"We are excited to work with the world-class team at Red 5 Studios," said Sam McGrath, Offset Software Founder and Technical Director. "Based on their previous experience making the most successful MMO to date, we are looking forward to seeing what they can do with the Offset Engine."
Red 5 Studios will be demonstrating the Offset Engine at the upcoming Game Developers Conference in San Jose, California, March 20 - 24, 2006 in the Red 5 Studios/Premier Search Career Pavilion at the San Jose Convention Center.